Initially, shooting reference was amusing, but I learnt that it's really useful and that there are many different ways to do something,
Turning around |
I also used an interesting (maybe overcomplicated) method to anchor the Hunter and Beast in a 3D space.
Using Maya as a pre-vis tool helped visualise the ground as the Hunter rushes the Beast.
I also began doing the rough animations for other scenes.
What could be improved:
- Finding actors/using props so the reference could be more similar to the characters.