The scenes were labelled and allocated; I got my first taste of being a producer, and it was right up my alley! I enjoy organising and spreadsheets, so I created this:
I learnt about rough pass and tie-downs at MAF so I implemented that into our project.
What went well:
- even distribution of work was priority,
- clear, elaborate plan,
- sorting of scenes based on animation level, made it easy to organise ourselves individually.
What could be improved:
- only short term deadlines have been set, further planning is required,
- character designs are pending, so tie-down stage could be delayed, however, I'll work on rough animation and blocking (and Ava on backgrounds) while that is done,
- scenes could be labelled more efficiently.
No comments:
Post a Comment