Sunday, 9 December 2018

Telling tales - Week 9

This week we recorded the final audio.

Ava did the voice of Sally and R'Shaun did the voice of the Hunter.
I did the foley; pouring tea sounds and the Beast eating/gulping. I also recorded footsteps using a box filled with newspaper, but I struggled to get the pacing right.
We used freesound.org for the non-diegetic sounds since we were short on time.

Since my teammate still hadn't completed character turnarounds and expression sheets, some design aspects had to be explored afterwards. I designed and added in the scabbard into scenes with the Hunter to help reduce the workload.


What went well:
  • Improvising to make sounds, such as using a can of soda for the kettle falling or a coat hanger to create whoosh sounds,
  • Consistency among team is improved (e.g. now the sword and scabbard will always be drawn on the Hunter).

What could be improved:
  • Quality of sound may not be the best since a cheaper microphone was used,
  • Slow character design created a chain-effect that slowed down production, work should be re-assigned/re-distributed more efficiently to avoid this.
  • Creating our own, or networking to find a musician to create the non-diegetic sounds.

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